Training · Engineering Creativity
Training
Working sessions for engineering teams. Each one ends with something the team keeps: a baseline on the clock, a rebuilt process, or a study they can run again.
1The Return on Time Workshop
Half day · On site
The team maps one real week of work, task by task, and sorts it into two piles: engineering, and the work around engineering. By the end of the session there is a baseline on the clock and a short list of what to fix first.
The team keeps: its own time map, and a first return on time study set up and ready to run.
2The One-Person Department
Full day · On site
For departments that stall when one person is out. Together we take what that person knows out of their head and put it into the drawings, the checklists and the system itself, so the work keeps moving when they take the vacation.
The team keeps: a documented process that no longer depends on any single person.
3Automate the Tedious
Two sessions · On site or remote
Where repetition hides in design and release work: numbering, title blocks, file handling, revisions, data typed twice. Then how to hand that work to the system without giving up control of the judgment.
The team keeps: an automation map of its own work, ranked by hours returned.
4How it's arranged
Sessions are for one team at a time, up to twelve people, held where the team works. Each is quoted in writing for that team before anything is scheduled.
With the team's permission, any workshop can become a study on the Data ledger, measured and signed off like every other.
To arrange training, write through Correspondence.